Notes
Short notes on making things people keep.
On process, type and the small decisions that make products feel calm. New one every few weeks.

4 min read
Design the empty state first
The screen people see before they have any data decides whether they ever add some.

3 min read
Why I stopped presenting three options
Clients pick the middle one. So now I bring one, and the reasons I threw the others away.

5 min read
A type scale you can say out loud
If you can’t remember your type scale, neither can the developer. Mine has five steps and a rule.

6 min read
Notes from a week without Figma
Paper, a pencil and a printer showed me which parts of my process were thinking and which were habit.