Icon system
2024
Loom Icons
A 240-icon set drawn on a 24-pixel grid, with rules simple enough that the client’s team now draws their own.
Client
Loom Studio
Role
Icon designer
Timeline
7 weeks
Team
Solo

The story
The brief
Loom Studio came to me with a clear goal and a messy starting point. We agreed early that the work would be judged by what people did with it, not by how it looked in a deck.
What we made
I spent the first two weeks with the people who would use it every day, then cut the scope in half. What was left was small enough to get right: a few screens, a type system, and rules the client could keep using after I left.
Every decision went into a shared file with the reason next to it, so nothing depended on me remembering why.
What changed
Used across 3 products. More useful than the number: the team now ships changes without waiting for a designer to approve them.



Outcome

